You can gain different Traits throughout the game by defeating bosses, completing secret objectives, leveling up weapons, and a whole lot more. Each trait can be leveled up a maximum of 20 times. Traits Points are earned by leveling up and defeating bosses, you can also gain them by finding Tomes of Knowledge consumables. Is Remnant: From the Ashes worth it? It was surprising how good it was. Like darks souls if it was a third person shooter like gears of war but without the cover About This Game. Remnant: From the Ashes is a third-person survival action shooter set in a post-apocalyptic world overrun by monstrous creatures. As one of the last remnants of humanity, you’ll set out alone or alongside up to two other players to face down hordes of deadly enemies and epic bosses, and try to carve a foothold, rebuild, and Since launch, Remnant: From the Ashes has been polished and tweaked, and more content and features have been added. It is simply a much better game. It is simply a much better game. Paid DLC has Remnant: From the Ashes presented a good experience solo, and Remnant 2 looks no different. However, co-op is one of the highlights, as up to three players can venture into the various worlds Definitely worth it imo, probably even more fun with friends tho. I thoroughly enjoyed it solo, but it'll depend on what kind of game you want. It often gets mislabeled as a looter shooter, but all the loot is pre-generated. What loot you get is random, but it is possible to collect every item in the game eventually. The most important story choice revolves around the Undying King. However, that's a choice that's primarily affects speedruns. Everything else involving choices isn't as impactful to runs, as you're mainly making choices to get more equipment. Guess I was just wondering what the best choices would be to make first. Remnant: From the Ashes (PC [reviewed], PS4, Xbox One) Developer: Gunfire Games. Publisher: Perfect World Entertainment. Released: August 20, 2019. MSRP: $39.99. The whole setup of Remnant is a Reason being that a big source of your utility/damage comes from gun mods (which is basically this game's equivalent of magic). Using melee doesn't charge your gun mods. So unless you use a very specific perk that converts melee damage into mod power, pure melee users are stuck without any magic. There's also the fact that a lot of enemies in Every world is different in Remnant: From The Ashes. The exact layout of your locations will be different every single time you start a new game. It won’t change when you die like a rogue-like osCKc.